The world is dying. Grassy savannas have turned dry and brown. Forests have rotted and crumbled. Botanist, Victoria Quadeer, is the only one that knows why. Her city's mayor's rise to power coincided with the world's slow death. With the last thriving plant on earth tied to her back, she seeks escape from the mayor's tyrannical rule.

SOLLUM is a 2.5D Top Down, Action Adventure where the player grows more powerful to defeat their opposition.




     

        



 



Healing Fountain

Description - Used for the Water restores health functionality. When the player touches the area, the health increases until it hits max health.

  • Must be attached to a game object with a 3D collider on it, The collider must have “isTrigger” checked.

Inputs - Takes an int Heal Amount and bool Is Paused. 

  • Heal Amount: How quickly the player heals (ex. Heals 10 * time)
  • Is Paused: Plan for pause menu,

Functions

  • OnTriggerEnter(Collider col) - Player enters the collider and script makes isHealing = true.
  • OnTriggerStay(Collider col) - While the player is in the collider the Heal() method in PlayerHealth heals time * the Heal Amount
  • OnTriggerExit(Collider col) -  Player exits the collider and script makes isHealing = false.


Break Boxes

Description - This script offers a public method as well as trigger functionality for breaking an object. When broken, the object will be destroyed, play optional SFX, and emit some particles.

  • Attach this script to the object that can be broken. 
  • It must have a SpriteRenderer.

Inputs - Takes an int Heal Amount and bool Is Paused. 

  • Number of Particles integer
  • Particle Duration
  • Min Particle Size - Max Particle Size
  • Min Rotation - Max Rotation

Functions

  • OnTriggerEnter(Collider other) - Check if trigger matches specified tags before breaking, Break object without checking tags
  • Break() - Play break SFX if present, Get sprite before destroying so it can be attached to particle system, Destroy all components except the transform, any audio source, and this monobehaviour, Create material for particles based on random portion of sprite, Start particles
  • IEnumerator waitToTurnOff() - Wait and deactivate object


Check out our Github page to see more scripts from our game~


 

LEAD LAST NAME FIRST NAME PRIMARY ROLE SECONDARY ROLE
Heitzman Nick Producer Art - Props/Environment
Alas Diana Art - Props/Environment Design - Level
Barbella Vanessa Design - Level Design - Gameplay
Art Lead Charbonier Heidy Art - Character Art - Animation
Design Lead Christie Gabrielle Producer- Design (Level Design) Gameplay design
Cui Kevin Design - Gameplay/UI Design - Level
Animation Lead D'Antonio Mark Eng - Gameplay Art - Animation
de Souza Tsehai Design - Gameplay Design - Level
England Kayla Eng - Systems Eng - Gameplay
Fernandez Austin Design - Level Design - Gameplay/UI
Hakim Anthony Art - Animation Eng - Systems
Handal Amber Eng - Gameplay Eng - Systems
Hoang Dang Art - Character Eng - Gameplay
Harrison Naomi Eng - Gameplay Eng - Systems
Kfare Rachael Art - Props/Environment Art - Character
Legcevic Daniel Producer - Project Management Eng - Systems
Engineer Lead Liao Anthony Eng - Gameplay Eng - Systems
Lopez Jonathan Design- Gameplay (UI/UX) Eng - Systems/Design
Machado Amanda Art - Props/Environment Design - Audio

McKenna Liam Eng - GameplayDesign - Audio
Mezardieu Jack Eng - Systems Art - Animation
Montalvo Summer Art - Character Art - Props/Environment
Morrissey Dylan Eng - Systems Eng - Gameplay
Nelson Terry Eng - Systems Eng - Gameplay
Audio Lead Pugliese Eric Design - Audio Eng - Gameplay
UI Lead Russell Aurora Eng - Systems/UI Art - Environment/UI
Shronce Haily Art - Props/Environment Art - Character
Engineer Lead Buildmaster Strunk Juno Eng - Systems Producer
Vega Aidan Eng - Gameplay Design - Gameplay
Vizcaino Jazmine Art-Character Design-Level
Art Lead Whisenhunt Julia Producer- Art Art - Character



StatusReleased
PlatformsWindows, HTML5
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
AuthorsOVERFLOW GAMES, HeidyC, Borealis_Games, SUMMER STARR, Sunny
GenreAction

Download

Download
Sollum_GOLD_Windows.zip 58 MB